Geoscape_ResInfoButtonVisible
Tracking Issue: #365
Allows overriding whether the resistance info button should be visible. Default: After the first month if any faction met and not in flight.
Geoscape_ResInfoButtonVisible event
Param | Value |
---|---|
EventID | Geoscape_ResInfoButtonVisible |
EventData | XComLWTuple |
EventSource | UIStrategyMap_HUD |
NewGameState | none |
Tuple contents
Index | Name | Type | Direction |
---|---|---|---|
0 | ShouldShow | bool | inout |
1 | InFlight | bool | in |
Listener template
static function EventListenerReturn OnGeoscape_ResInfoButtonVisible(Object EventData, Object EventSource, XComGameState GameState, Name EventID, Object CallbackObject)
{
local UIStrategyMap_HUD HUDScreen;
local XComLWTuple Tuple;
local bool ShouldShow;
local bool InFlight;
HUDScreen = UIStrategyMap_HUD(EventSource);
Tuple = XComLWTuple(EventData);
ShouldShow = Tuple.Data[0].b;
InFlight = Tuple.Data[1].b;
// Your code here
Tuple.Data[0].b = ShouldShow;
return ELR_NoInterrupt;
}