OverrideCameraRotationAngle
Tracking Issue: #854
Tags: compatibility
The 'OverrideCameraRotationAngle' event allows mods to override the angle the camera rotates when using the controller or the Q and E buttons. The event takes the following form, with mods changing the first value of the tuple if they want to change the angle:
EventID: OverrideCameraRotationAngle
EventData: [ inout float RotationAngle, in int ActionMask ]
EventSource: none
NewGameState: none
Compatibility
Several mods, typically ones that modify the behavior of the camera,
override XComTacticalInput
, thus breaking this highlander change.
Since those camera mods mostly seem to override the camera rotation
behavior, that's usually not a problem. Just be aware that overriding
XComTacticalInput
without including this highlander event may break
other mods that rely on it.